Fiona Gurnes

Case Studies & GDDs

Lead Game Designer | Systems Narratives

This archive represents a curated selection of original game concepts and technical documentation developed since 2017. These projects, currently in various stages of development, focus on deep-dive systems design, world-building, and complex gameplay loops.


The core design, vision, and documentation are of my own authorship. This collection showcases my long-term evolution and methodology in:


  • - Comprehensive GDDs: High-level game design documents defining core loops, meta-game features, and monetization strategies across multiple genres.


  • - Narrative Design & World Building: Original IP's with detailed lore, character biographies, and branching dialogue scripts.


  • - Systems Design & Balancing: Extensive technical spreadsheets detailing economy models, XP progression curves, and unit stat balancing.

  • - UX Research: High-fidelity wireframes and flowcharts focused on player retention and intuitive mobile interfaces.



Access to Documentation

Due to the ongoing development and the private nature of these original IPs, the full technical documentation is not hosted publicly. These case studies, GDD samples, and design exercises are reserved for presentation and discussion during the interview process.

Wild Animals: Ocean Life

  • - Genre: Third-Person Life Simulation / Management
  • - Core Mechanics: Rescue Operations, Creature Care, Habitat Building and Staff Management
  • - Target: Casual / Cozy Gamers
  • - Status: GDD in progress

Never Die

  • - Genre: Narrative Adventure / Psychological Mystery
  • - Core Mechanics: Exploration-based Progression and Environmental Puzzles
  • - Atmosphere: Atmospheric Horror / Psychological Thriller with focus on sound design
  • - Status: GDD in progress


Make it Home Again

  • - Genre: Cozy House Renovation / Sandbox Decorator
  • - Core Mechanics: Craftings, Room Customization and Narrative Decoration Missions
  • - Pacing: Relaxed / Non-linear progression (No-pressure gameplay)
  • - Status: GDD in progress


X-Mas Heredity

  • - Genre:  Management Simulation / Tycoon
  • - Core Mechanics: Resource Gathering, Gift Production, Task Assignment , Delivery Logistics

- Target: Casual / Mid-core

- Status: GDD on hold